Services

Six things we do, all of them mobile

We don't take on websites, ERP rollouts or marketing retainers. Every hour we bill goes into apps — which is why we can be specific about how yours gets built.

01

iOS app development

Swift and SwiftUI, built against current iOS versions and tested on real hardware before anything reaches TestFlight. We handle provisioning profiles, certificates and App Store Connect setup so you're not chasing Apple paperwork.

  • SwiftUI / UIKit
  • TestFlight beta distribution
  • iPad & device sizes
  • Sign in with Apple, push, IAP
02

Android app development

Kotlin apps built to current Play Store target-API requirements — the ones Google enforces yearly and that quietly get apps delisted. Tested across screen sizes and OS versions, not just one emulator.

  • Kotlin / Jetpack Compose
  • Play Console setup
  • Material design
  • Device fragmentation testing
03

Cross-platform apps

Flutter or React Native when a single codebase across both stores is the right economics. We'll say so when it isn't — some apps genuinely need native, and finding that out mid-build is expensive.

  • Flutter
  • React Native
  • Platform-specific polish
  • Native module bridging
04

App UI/UX design & prototyping

Screens designed to platform conventions rather than a desktop layout squeezed into a phone. Clickable prototype first, so you can tap through the flow before development starts.

  • User flows & wireframes
  • Clickable prototypes
  • iOS HIG & Material guidelines
  • Design handoff to build
05

Backend & API development

The server side your app depends on — accounts, data, notifications, payments. Built alongside the app rather than bolted on, so the API matches what the screens actually need.

  • REST APIs
  • Authentication & accounts
  • Push notification infrastructure
  • Payments & integrations
06

Store publishing + maintenance

Submission is where most first-time app projects stall. We prepare listings, screenshots, privacy declarations and data-safety forms, handle review rejections, and stay on for version updates afterwards.

  • Store listing & assets
  • Privacy labels & data safety
  • Review rejection handling
  • OS updates & bug fixes

Engagement models

Three ways projects usually start

Full build

Idea to published app, with a fixed scope and timeline agreed before development starts.

Rescue & rebuild

An app that was half-built, abandoned by a previous team, or can't get past store review.

Ongoing maintenance

A monthly retainer for updates, bug fixes and keeping the app compatible with new OS versions.

Not sure which of these you need?

Describe the app in a few lines. We'll tell you what it actually requires — including if it's smaller than you think.